Fantasy Flight Games (FFG), the publisher of the latest Star Wars RPG, is now into their sixth week of this Beta release. Each week FFG has taken feedback from the players in the open beta and put out updates to the game. The first week was minor updates to the various species to fix minor issues. The second week included updates to the Force Exile Career and the specializations available. The third week’s update was minor fixes to the various weapons, mostly lowering the damage and adjusting the prices.
In the previous lesson we looked at lighting organic-based ships: those with lots of curved surfaces rather than those with angular, flat panels.
All my beta-buddies (Fabio, Craig Clark etc.) have told me that this lesson is uneccessary, following the previous lighting lesson, so I will compromise and make this a short one.
Star Wars: Edge of the Empire brings a new twist for character creation and development. In Star Wars D20 (Original Core Rules, Revised Core Rules and Saga) characters had classes and levels. In West End Games Star Wars characters could be built from a starting template and then expanded by the selection of skills.
Betterspace was a series of tutorials that originally appeared on the site ap3d.com. Unfortunately they disappeared from the Net sometime in the last 5 years. What is presented here are the tutorials that I was able to resurrect thanks to a program called Warrick that is able to use sites like the Wayback machine and the Google cache.