A Pixelated World
Posted by Da Burn on Thursday, 11 September 2014Some recent posts showing off an interesting method for making abstract looking art:
Making Colorful Abstract with X-particle in C4D from albehany on Vimeo.
Some recent posts showing off an interesting method for making abstract looking art:
Making Colorful Abstract with X-particle in C4D from albehany on Vimeo.
 Golarion, the default world for the Pathfinder system from Paizo Publishing is not a fully mapped out world, but what has been revealed has allowed at least a few attempts at a more complete map of the world. Taking one of the best that could be found that is actually detailed:
which appears to be based on the less detailed map that has been available on some sites:
In this tutorial you'll learn the many ways in which the often misunderstood Rail Extrude Tool can be used to your advantage - and you'll even discover how it will work for you when you are sometimes suffering from lack of design ideas. We'll start with the simple stuff and then progress to something a little more advanced. Unless otherwise stated this tutorial is aimed for users of Lightwave 5.6 - the techniques are perfectly adaptable to higher versions however.
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In the previous lesson we looked at lighting organic-based ships: those with lots of curved surfaces rather than those with angular, flat panels.
All my beta-buddies (Fabio, Craig Clark etc.) have told me that this lesson is uneccessary, following the previous lighting lesson, so I will compromise and make this a short one.
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